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Playful Arts Nov16


Makers Day: Playful Arts
Nov 11th - 13th @ No Moss Co 

 

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Playful Arts Nov16


Makers Day: Playful Arts
Nov 11th - 13th @ No Moss Co 

 

PAIR UP & POWER UP!

The hardest problem for budding game makers: building working relationships that get stuff done. No Moss Makers Day is about giving you every chance of success. Plug into our community of like-minded makers.
Calling game designers, developers, artists, musicians, writers and creators to pair-create a game in 48 hours.

No Moss Games

Pair to create

Design a bespoke game, or use tools such as Twine, RPG Maker, Stencyl, GameMaker, Scratch, et al.

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PITCH TO INVESTORS

We're looking for capable teams to invest in. The best pitch is in showing us what you've got!

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post-hack support

We'll help polish your game and invest in the seed funds to get it kick-finished.


From our November 2016 MakerS Day

and Things people said

"I was kinda nervous at the start but everything turned out to be bloody awesome! Met some really amazing people as well."

- Kypton Zhang

"An excellent opportunity to meet new people, learn new things and enjoy the creation process - from concept to a playable game."

- Gemma Cuneo

"I've been to a few game jams but nothing quite like this one; there is constant constructive feedback."

- Daum Park

"Had lots of fun in a great environment creating some great ideas and games!"

- Matthew Lothian


FRI 20th Jan

6pm Start
Pair up in teams
Decide game idea

SAT 21ST JAN


Make the game

Sun 22nd JAN

Play-test with others
Present game
6pm Finish

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Playful Arts Dec16


Makers Day: Playful Arts
Dec 9th - 11th @ No Moss Co 

 

Playful Arts Dec16


Makers Day: Playful Arts
Dec 9th - 11th @ No Moss Co 

 

PAIR UP & POWER UP!

The hardest problem for budding game makers: building working relationships that get stuff done. No Moss Makers Day is about giving you every chance of success. Plug into our community of like-minded makers.
Calling game designers, developers, artists, musicians, writers and creators to pair-create a game in 48 hours.

No Moss Games

Pair to create

Design a bespoke game, or use tools such as Twine, RPG Maker, Stencyl, GameMaker, Scratch, et al.

presentation-icons-09-512-01.png

PITCH TO INVESTORS

We're looking for capable teams to invest in. The best pitch is in showing us what you've got!

kickstarter-logo-k-color-01.png

post-hack support

We'll help polish your game and invest in the seed funds to get it kick-finished.


From our DECEMBER 2016 MakerS Day

and Things people said

"I was kinda nervous at the start but everything turned out to be bloody awesome! Met some really amazing people as well."

- Kypton Zhang

"An excellent opportunity to meet new people, learn new things and enjoy the creation process - from concept to a playable game."

- Gemma Cuneo

"I've been to a few game jams but nothing quite like this one; there is constant constructive feedback."

- Daum Park

"Had lots of fun in a great environment creating some great ideas and games!"

- Matthew Lothian


FRI 20th Jan

6pm Start
Pair up in teams
Decide game idea

SAT 21ST JAN


Make the game

Sun 22nd JAN

Play-test with others
Present game
6pm Finish

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Citizen Science Jan17


Makers Day: Citizen Science

Jan 20th - 22nd @ No Moss Co

Citizen Science Jan17


Makers Day: Citizen Science

Jan 20th - 22nd @ No Moss Co

people powered research

Contribute to science without a formal qualification.
Calling all scientists - amateur or professional, researchers, developers, engineers, educators and creators to get stuff done. Pair-create prototypes amidst a Maker-friendly buzz to launch research of the people, by the people.

Experiment and discover with us.

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discover partnerships

Build working relationships that get stuff done. Be paired with a like-minded individual on the day and pair-design a vision to bring to life.

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apply for grants

Make a change in the world. Involve the community, scale your research project and apply for up to $4 million in government grants.

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post-hack support

Stay connected with our community of makers. Receive the advice, resources and tools to share your idea and passion with the world.


see our experimental prototypes


"I enjoyed every second of it. Makers were delivering feature after feature, and tackling new domains. Plus, the organisers supported us to meet new people and bond over a constant supply of food. It really makes a difference seeing ideas and partnerships come to life."

- Angela Mao

"It was tense and challenging to set yourself the goal of delivering something in 48 hours. As we got closer to the end, the feeling turned to exhilaration when we realised we had built something literally from nothing and started to see its possibilities."

- Paul Tran

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Playful Arts Mar17


Makers Day: Playful ArtsMar 3rd - 5th @ No Moss Co

Playful Arts Mar17


Makers Day: Playful ArtsMar 3rd - 5th @ No Moss Co

Thank you

It was a privilege to host everyone this Makers Day.

Check out our events page for more info on our future events.


the high art of play

Because a thousand untold stories can be told here. Calling all game designers, developers, artists, musicians, writers and creators to get stuff done. Pair-create prototypes amidst a Maker-friendly buzz to launch finished products.

theme: Financial Games

Business sims. Tycoon-style games. Teach young and old alike financial literacy. Play with money, games where the hero needs to make a buck. Play that teaches economics.


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"Fun and exciting. Enjoy all the creativity, collaboration and hard work of game making in just one weekend."

- David Wang 

"Makers Day was a very challenging process, and I enjoyed every bit of it. I enjoyed the company of the people, and it was a very comfortable environment to work on my project."

- Lee Mertens-Weldon

"I thought it had really fun vibes, to hang out with people who were really passionate about making stuff."

- Cat Hoanganh

"Makers Day kind of is a party - a bunch of like-minded people coming together to test, trial, ponder and play. The biggest difference is that come Sunday arvo, you have something you can really be proud of (which is at least 1000x better than a hangover)."

- Jared Bedford

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Resist Apr17


Makers: Resist

April 28th - 30th @ No Moss Co

Resist Apr17


Makers: Resist

April 28th - 30th @ No Moss Co

Thank you

Thanks to all our attendees for coming to Makers: Resist! We had a ball and hoped that you created some things you can feel very proud of.

For more information on upcoming events, check out the main makers page.


What we made


Resist

When life gets hard, art gets good. It's time to flex your desire for change, and make something that can make a difference. Or present your story, and demonstrate how you feel with the world as it is today.

Looking for inspiration?

Papers, Please; Big Pharma; even games like Alex use their graphical and mechanical simplicity to provide a powerful message. Think about the change you want to see in the world, then build it.

If you're looking for more inspiration, you can always check out what people have made at our previous Makers Day events.


"I was kinda nervous at the start but everything turned out to be bloody awesome! Met some really amazing people as well."

- Kypton Zhang

"An excellent opportunity to meet new people, learn new things and enjoy the creation process - from concept to a playable game."

- Gemma Cueno

"I've been to a few game jams but nothing quite like this one, there is constant constructure feedback."

- Daum Park

"Had lots of fun in a great environment creating some great ideas and games!"

- Matthew Lothian

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Health June2017


Makers: Health

June 23rd - 25th @ No Moss Co

Health June2017


Makers: Health

June 23rd - 25th @ No Moss Co

imagine a healthier world

We'd like to thank everybody for attending the first of our series of Health events. We had a really fun time, and were overwhelmed with the quality of projects created.

We've posted a selection of projects from the event below, and you can find more on our Youtube channel.



Want to stay tuned about upcoming events?

Subscribe to our mailing list


"It was tense and challenging to set yourself the goal of delivering something in 48 hours. As we got closer to the end, the feeling turned to exhilaration when we realised we had built something literally from nothing and started to see its possibilities."

Paul Tran

"Makers Day was a very challenging process, and I enjoyed every bit of it. I enjoyed the company of the people, and it was a very comfortable environment to work on my project."

- Lee Mertens-Weldon

"Fun and exciting. Enjoy all the creativity, collaboration and hard work of game making in just one weekend."

- David Wang
"I enjoyed every second of it. Makers were delivering feature after feature, and tackling new domains. Plus, the organizers supported us to meet new people and bond over a constant supply of food. It really makes a difference seeing ideas and partnerships come to life."

Angela Mao

 

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Health Aug2017


Makers: Health

August 11 - 13 @ Centre for Independent Studies

Health Aug2017


Makers: Health

August 11 - 13 @ Centre for Independent Studies

Thank You Makers

We'd like to thank all of the Makers for coming out and making this our biggest Makers yet. We had a number of really passionate attendees, and some great innovation owners helping everybody grow and create.

Thank you to our partners, The Centre for Independent Studies, Hackathons Australia and HealthTech Sydney.

See the photos from the event.



"I enjoyed every second of it. Makers were delivering feature after feature, and tackling new domains. Plus, the organizers supported us to meet new people and bond over a constant supply of food. It really makes a difference seeing ideas and partnerships come to life."

Angela Mao

"I loved it! I learned a lot, and engaged a lot in the environment."

- Toby Coy

"It was tense and challenging to set yourself the goal of delivering something in 48 hours. As we got closer to the end, the feeling turned to exhilaration when we realised we had built something literally from nothing and started to see its possibilities."

Paul Tran

"It has been a fun and interesting experience. All of the No Moss team was very helpful, and helped us develop our prototype."

- John Codeinaire

Health Dec2017


Health Dec2017


What is Makers?

Makers is a community-guildhouse-meets-incubator with a focus on learning through creating. On the surface, it is a startup accelerator program punctuated with prototyping events every six weeks. Under the hood, it is a community of people who put their sweat where their ideas are. The results to date are a rate of five products to market for every fourteen days of prototyping at Makers.



Makers: Health (December) is the third in a series of health focused events being run by No Moss Makers. This time, we're tacking the theme of Supporting Your Network - connecting with friends and supporting acquaintances. We're partnering with Hello Sunday Morning, who will be giving us anonymized access to their data, application and network of over 7,000 users.

Sign up on the right - no health experience required!

Click here to see some of the projects already in development



Makers: Health (DECEMBER)

Supporting your Network
5:45pm Dec 1st to 2:00pm Dec 3rd.
3/487 Elizabeth St.

Build better tomorrows together. Calling all health practitioners, designers, developers, engineers, carers and creators to get stuff done. Pair-create prototypes amidst a Maker-friendly buzz to launch finished products.

Make something today.


Sign up here

Name *
Name
Need a person to work with? *

If you're having any issues signing up, let us know at makers@nomoss.co


why people attend makers

MEET

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form partnerships

Connect with creatives. Meet the gang at NoMoss, and form partnerships with other Makers. If you are part of an organisation, join us in co-innovating the next event!

 

MAKE

learn, ideate, create

Don't know how to code, compose or design? Use this space to practise your current skills, and learn new ones! Work on a concept,  and make something out of it!

MASTER

stay connected

Receive the advice, resources and tools to share your idea and passion with the world. Apply for grants, and launch what you have made!


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