"a rolling stone gathers no moss, & instead pursues a certain polish"

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games.

we craft engaging experiences, bringing creativity and joy to every interaction.

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games.

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“elevating the culture of play.”

As a games studio and consultancy, we strive to deliver big ideas in small packages, driven by our heartfelt ideas and ambitions.

We believe in the ability of games to bring compelling experiences to people from all walks of life. From the games, to the way they're made, we strive to elevate the interactive industry and demonstrate how it can solve a diverse set of problems.

With our unique background, we blend the rigour and expertise of a tech company with the passion and joy of a creative agency. We help people not just in taking their ideas to market, but in making them come alive.

 

products.

 

With the release of Beam Team, we wanted to innovate the way that games are made. We are now partially supported by our fans, who receive two games every month, for only $2. We don't just talk about how to make games better. We live it.

 
 
 

consulting.

We know how to create, but making games for ourselves is only one aspect of our purpose. We want to share our passion and expertise as programmers, artists, and designers, to show others how powerful interactive media can be.

 
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Jack the Super Prawn

Made in Unity, available on Android, iOS

We were responsible for delivering an end-to-end project promoting aquatic ecology among children. This was fully developed in house with our full service team.
We also provided advice with marketing this product. It has now been purchased by several Australian schools and the future of Jack the Super Prawn is bright.

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A.L.I.C.E.

We partnered with S1T2 to deliver a game to UNSW, promoting cybersecurity education among students.

We contributed to programming of the game, as well as assisting with design.

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ChassisSim

We have helped to improve a high-end racing simulation, assisting both with programming and rendering of high-LOD 3D models.